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Bowmasters video
Bowmasters video




bowmasters video

Cartoon Bomb: Catapults can be upgraded to throw these, which explode after a while into mushroom clouds.However, the enemies like Orcs will soon start wearing helmets which'll deflect an arrow before getting shot off. Boom, Headshot!: Headshots deal bonus damage to all the enemies that have heads.Other no-mana mundane arrows count, such as pierce, because they still have effects, said pierce hitting multiple enemies in one shot or not being deflected by anything, and don't cost any mana to activate.There are times where other arrows like bomb arrows would come in handy more, but the plain arrows will always be usable. They deal a good amount of damage and getting a headshot will down an enemy quickly, as well as costing no mana and having a fast reload. Boring, but Practical: Maxing out the basic arrows in all games is this.

bowmasters video

Beehive Barrier: Warlocks cast these over themselves and allies, but they give out after a few hits.Bad Powers, Good People: The Holy Warlock has the same powers as the evil one, that is to say a barrier and an Animate Dead spell.

bowmasters video

The only advantage it initially has is being able to heal yourself. The Fairy Bomb is a good example, requiring you to level up the regular Cure arrow and releasing a cloud of wisps that heal allies sounds cool on paper, but then you realize that the basic Cure arrow heals much more, costs less mana, and has a lower cooldown, making the Fairy Bomb fairly inadequate in comparison until you level it up a few times.

  • Many of the more elaborate and flashy arrows are this compared to their basic counterparts, often costing much more mana than the basic one but having a lesser effect.
  • On the other hand, he only attacks once every three blue moons, is prone to wasting attacks on absolutely nothing, and costs a metric ton of gold to get. On the one hand, he's fairly tough, has a homing attack that deals heavy damage, and is a dragon. They not only cost large amounts of mana, but they end forcing the arrow in question into a longer cooldown, which might range from "worth it" to "crippling" depending on the arrow in question.
  • Shot modifications can end up being this.
  • Some are obvious ( Pretty Little Headshots.), others are so small you're better off killing them bit by bit.
  • Attack Its Weakpoint: Every enemy has a weakpoint that makes it take more damage.
  • Arrows on Fire: The flame arrows, which you may be using a lot to exploit weaknesses.
  • This means you can stay near your troops without risking friendly fire.
  • Anti-Frustration Features: In Winter Storm, any allied unit near you will not get hit by a harming arrow, but will still be healed by a healing arrow.
  • All Monks Know Kung-Fu: The heroic version of the ninja unit is called a Monk for some reason.
  • They appear as small dragons mounted by riders in Prelude, while they show up in varying sizes in Winter Storm. Having a bunch of them firing at the same time helps to achieve this.
  • Accidental Aiming Skills: Trebuchets can sometimes hit flying units.
  • The large time off resulted in an improvement to every aspect of the game, from graphics, to the addition of three abilities usable by the player character, to the addition of a rough plot. The third, BowMaster: Winter Storm, was released nearly a decade after the first two, in 2014.

    #BOWMASTERS VIDEO SERIES#

    Both games follow No Plot? No Problem! principle and are basically a series of areas where you play as the eponymous bow master. The original BowMaster was developed over three years and released in 2005. BowMaster is a series of Adobe Flash Web Games by Lost Vectors, a single developer.






    Bowmasters video